Recent interesting robotics papers
Real-is-Sim: Bridging the Sim-to-Real Gap with a Dynamic Digital Twin for Real-World Robot Policy Evaluation
- Incorporate previous work embodied gaussians as a novel representation of the real world
- using gaussian splatting and warp to reconstruct the scene in simulation
#arxiv #simulation #reconstruction
X Overview, Project Website, Embodied Gaussians
- Incorporate previous work embodied gaussians as a novel representation of the real world
- using gaussian splatting and warp to reconstruct the scene in simulation
#arxiv #simulation #reconstruction
X Overview, Project Website, Embodied Gaussians
Efficient Dexterous Bimanual Manipulation Transfer via Residual Learning
- two stage training for in-hand dexterous manipulation
- using residual action to refine the manipulation
#CVPR2025 #dexterous
X Overview, Project Link
- two stage training for in-hand dexterous manipulation
- using residual action to refine the manipulation
#CVPR2025 #dexterous
X Overview, Project Link
PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videos
- utilize scene reconstruction to create digital twin
- using warp as the simulation pipeline
#arxiv #defromable #reconstruction #simulation
X Overview, Project Link, Arxiv Link
- utilize scene reconstruction to create digital twin
- using warp as the simulation pipeline
#arxiv #defromable #reconstruction #simulation
X Overview, Project Link, Arxiv Link
Empirical Analysis of Sim-and-Real Cotraining Of Diffusion Policies For Planar Pushing from Pixels
- detailed analysis of co-training on DP sim-and-real
#arxiv #manipulation
X Overview, Arxiv Link
- detailed analysis of co-training on DP sim-and-real
#arxiv #manipulation
X Overview, Arxiv Link
NavRL: Learning Safe Flight in Dynamic Environments
- good reward design
- randomized collision environment in IsaacSim and combination of perception in actor-critic network
#RAL2025 #navigation #RL
GitHub Link, Paper Link
- good reward design
- randomized collision environment in IsaacSim and combination of perception in actor-critic network
#RAL2025 #navigation #RL
GitHub Link, Paper Link
Rapidly Adapting Policies to the Real-World via Simulation-Guided Fine-Tuning
- efficient RL algorithm to improve rollout performance
#ICLR2025 #RL #sim2real #refinement
X Overview, Project Website
- efficient RL algorithm to improve rollout performance
#ICLR2025 #RL #sim2real #refinement
X Overview, Project Website
BaB-ND: Long-Horizon Motion Planning with Branch-and-Bound and Neural Dynamics
- insightful idea of using neural dynamics to assist planning
#ICLR2025 #manipulation
X Overview, Project Website
- insightful idea of using neural dynamics to assist planning
#ICLR2025 #manipulation
X Overview, Project Website
DROID: A Large-Scale In-the-Wild Robot Manipulation Dataset
- benchmark with precise calibration
- it is mind-blowing to see how modern vision model could help to calibrate automatically
#arxiv #dataset
X Overview, Project Website
- benchmark with precise calibration
- it is mind-blowing to see how modern vision model could help to calibrate automatically
#arxiv #dataset
X Overview, Project Website
π0.5: a VLA with Open-World Generalization
- following work of pi-0
- utilize co-train and use VLM to identify low-level tasks from high-level command
#arxiv #manipulation
X Overview, Project Website, pi-0
- following work of pi-0
- utilize co-train and use VLM to identify low-level tasks from high-level command
#arxiv #manipulation
X Overview, Project Website, pi-0
Policy Decorator: Model-Agnostic Online Refinement for Large Policy Model
- using RL with residual policy to fine-tune online policy
- similar to TRANSIC
#ICLR2025 #RL #refinement
X Overview, Project Website, TRANSIC
- using RL with residual policy to fine-tune online policy
- similar to TRANSIC
#ICLR2025 #RL #refinement
X Overview, Project Website, TRANSIC
SRSA: Skill Retrieval and Adaptation for Robotic Assembly Tasks
- following work of IndustReal, AutoMate
- NVIDIA assembly
#ICLR2025 #assembly
X Overview, Project Website, IndustReal, AutoMate
- following work of IndustReal, AutoMate
- NVIDIA assembly
#ICLR2025 #assembly
X Overview, Project Website, IndustReal, AutoMate
HOVER: Versatile Neural Whole-Body Controller for Humanoid Robots
- universal controller for humanoids utilizing co-train with mask
- detailed benchmark
#RSS2025 #humanoid
X Overview, Project Website
- universal controller for humanoids utilizing co-train with mask
- detailed benchmark
#RSS2025 #humanoid
X Overview, Project Website
Reactive Diffusion Policy: Slow-Fast Visual-Tactile Policy Learning for Contact-Rich Manipulation
- good engineering using AR
- slow+fast diffusion procedure
#RSS2025 #contact_rich #tactile
X Overview, Project Website
- good engineering using AR
- slow+fast diffusion procedure
#RSS2025 #contact_rich #tactile
X Overview, Project Website